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30 clear definitions to speak the language of processes. Plus a free AI analysis of your own, in under 10 minutes.

A

Activity

Any unit of work in a BPMN process, from a single click to a whole embedded sub-process.
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B

Boundary Event

An event attached to the edge of an activity that interrupts it or spawns a parallel reaction when something happens during the work.
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BPMN 2.0

The 2011 OMG standard that turned business process diagrams into a portable, executable notation shared across analysts, architects, and engines.
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C

Call Activity

An activity that runs a whole other process that lives outside this diagram and is reused across many diagrams.
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Collaboration Diagram

A BPMN diagram that shows two or more pools exchanging messages, the view you use when "the process" spans multiple organisations.
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Conditional Flow

A sequence flow with a condition attached. The token only takes it when the condition evaluates to true.
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D

Data Object

A document icon attached to an activity or flow that shows what data the step needs or produces.
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E

End Event

The circle with a bold border that marks where a process (or one of its paths) finishes.
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Error Event

An event marked with a lightning bolt that throws or catches an error inside a process.
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Exclusive Gateway (XOR)

A diamond that routes the token down exactly one of its outgoing paths, the classic "if / else if / else" of BPMN.
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I

Inclusive Gateway (OR)

A diamond that routes the token down every outgoing path whose condition is true: one, some, or all of them.
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Intermediate Event

A double-circled event that happens between the start and end of a process: anything that interrupts, waits, signals, or catches.
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L

Lane

A horizontal sub-section of a pool that groups activities by the role or team that performs them.
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Loop

An activity repeated until a condition is met, BPMN’s way of showing "do this until" without drawing a back-arrow.
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M

Message Flow

A dashed arrow between two pools that shows a message sent from one participant to another.
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Multi-Instance

An activity that runs once per element of a collection, BPMN’s for-each, with sequential or parallel execution.
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P

Parallel Gateway (AND)

A diamond with a "+" that forks the token down every outgoing path at once, and waits for all of them on the join.
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Pool

A rectangle that bounds a single participant in a BPMN collaboration: one pool per organisation, department, or system.
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Process Instance

One specific execution of a process definition, the "record" that flows through the diagram.
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S

Sequence Flow

A solid arrow between two nodes in the same pool, the default "do this then that" of BPMN.
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Service Task

A task executed by an automated service, a gear icon that says "no human touches this step".
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Signal Event

An event marked with a triangle that broadcasts or catches a named signal: a fire-and-any-catcher message.
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Start Event

The thin-bordered circle that says where a process begins and what triggers it.
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Sub-Process

An activity that expands into its own internal flow, the way BPMN lets you keep a diagram readable.
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Swimlane

An umbrella term for pools and lanes: any horizontal band that groups activities by who or what performs them.
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T

Task

The atomic unit of work in BPMN: one activity, one actor, one outcome, not decomposable in this diagram.
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Text Annotation

A bracket with free-form text attached to a node: notes the diagram itself would not otherwise capture.
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Timer Event

A circle with a clock face that fires on a schedule, after a delay, or when a deadline passes.
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Token

The imaginary marker that moves through a BPMN diagram and represents the current execution point of an instance.
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U

User Task

A task explicitly performed by a person, the little user icon that marks "human in the loop".
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